Indie studio · Godot · Blender
Stylized 3D art, tools and free game assets.
Tritonoïd is the one-person studio of Philippe: hand-painted environments, Godot and Blender tools, and asset packs you can drop straight into a Godot 4 project.
Work & assets
The first pack is on its way.
Work and free Godot assets will appear here as they are released.
About
I build stylized worlds and the tools to make them: procedural vegetation, painterly shaders, rigging helpers. Everything here is made by hand, with no AI-generated content.
Using the free assets
- Licence
- CC0. Use them in personal and commercial games, no credit required.
- Engine
- Built and tested in Godot 4 first. Scenes ship with materials and collision.
- Formats
- .glb meshes and .tscn scenes, plus the .blend source when it helps.
- Releases
- A new pack from time to time, when it is ready.